Research¶
- Research Power
- Farmialism
- Industrialism
- Commercialism
- Economy
- Digging
- Gold Mining
- Work Practices
- Energy Technology
- Solar Power
- Medicine
- Forestry
- Botany
- Computer Technology
- Colonization
- Entertainment
- Weapon Technology
- Defense Technology
- Espionage Technology
- Assassin Technology
- Astronomy
- Supervision
- Automation
- Education
- Tactics
- Blueprints
Research Power¶
The Research power determines how fast you research new technologies in the Research tab. It is based on:
• Scientists
• Computer Technology research level
• Brain boost
Farmialism¶
Each level of this research increase sizes of farms by 2% and also adds +5 plots per farm.
Industrialism¶
Each level of this research increases the size of industrial Area by 2%.
Commercialism¶
Each level of this research increases the size of commercial Area by 2%.
Economy¶
Increases revenue from commercial workers, +2% per level.
Digging¶
Each level of this research increases the efficiency of mine workers by 5%.
Gold Mining¶
Each level of this research increases the efficiency of gold mine facility by 5%.
Work Practices¶
Each level of this research reduce by 2% the pollution generated by industrial workers.
Energy Technology¶
Each level of this research Increases the energy storage by 1%.
Solar Power¶
Increase efficiency of the Solar power facility, +5% energy storage and production.
Medicine¶
Increases the healing power of doctors.
Forestry¶
Increases the natural cleansing speed of pollution by 5% in all colonized planets.
Botany¶
Botany Increases the Natural growth speed of forests by 1% in all colonized planets.
Computer Technology¶
Reduce research times. Computers increase productivity of scientists by 5% in all colonized planets.
Colonization¶
Determines the maximum number of colonies. Every level of this technology will allow to colonise an extra planet.
Entertainment¶
Each level of Entertainment Increases maximum happiness by 0.5% in all colonized planets. For every 0.5% happiness beyond the 100% cap, you get a 0.25% increase in the Productivity cap.
Weapon Technology¶
Each level of this research Increases the Attack Strength by 0.5%.
Defense Technology¶
Each level of this research Increases the Defense Strength by 0.5%.
Espionage Technology¶
Each level of this research Increases the spy Strength and the Defensive spy Strength by 0.5%.
Assassin Technology¶
Each level of this research Increases the assassin Strength by 0.5%.
Astronomy¶
Each level of astronomy Increases maximum view distance by 5%.
Supervision¶
Each 2 levels increases the maximum amount of fleet movements by 1 for all planets. The amount of fleet each planet can send in any given time is: 2 + (supervision level/2).
Automation¶
Allow ships to appear in reward chests. Also, Each level of Automation increases the total factory production power by 2% in all colonized planets.
Education¶
Each level of this research increases the training speed by 5%.
Tactics¶
Increases training speed of Majors and champions. +5% per level.