PVP¶
Raid, Assassination and Espionage.
Attack a planet¶
Attack a planet (by sending units and ships to the target).
The success of the attack is decided by the ratio of Attack strength vs Defense strength
For optimal results (Minimum casualty and maximum loot) a 5:1 ratio is required (attack:defense)
- Steal credits: Steal credits from target. Carry amount of credits is unlimited
- Raid resources: Steal Gold/Iron/Coal/Tritium from target. Carry amount is limited by resource storage size of fleet
- Capture untrained: Capture untrained units from the target and turn them into slaves. Carry amount is limited by unit storage size of fleet
- Free slaves: Free slaves from target and turn them into untrained. Carry amount is limited by unit storage size of fleet
Attack a stationed fleet¶
Attack a mining fleet (by sending ships to the planet where the fleet is stationed).
Attack Soldiers/Corporals/majors/champions cannot be used in fleet vs fleet attacks.
The success of the attack is decided by the ratio of Attack strength vs Defense strength
- Raid resources: Steal the cargo (Resources) from a stationed fleet and force them to go back home.
Assassination¶
Assassin a planet forces by sending assassins to the target.
The success of the assassination is decided by the ratio of Assassin strength vs Defensive assassin strength
Regular defense strength does not help to protect against assassination, only the defensive strength 'VS Assassins' as viewed in nation page
PVP Protection¶
(need your help here)