From 09/08/2020 to 10/07/2020
- 11:14 PM Bug #208: Negative Values
- kjeksen credits stolen
- 08:02 PM Feature #150 (Closed): Factory production should only be effect by FREE engineers
- 03:48 PM Feature #211: pollution cleaning facility
- i thought you were going to do https://spacealpha.net/dev/issues/100 ?
- 06:54 PM Feature #211: pollution cleaning facility
- - show stat on planet how much pollution is added and from what. (facility / unit)
- show stat on forest how much ...
- 06:48 PM Feature #211 (Closed): pollution cleaning facility
- 01:55 PM Feature #210: Solar system names
- setting a solar system name should cost diamonds
- 01:52 PM Feature #210 (New): Solar system names
- the strongest player in each system system should be able to decide the name for the system.
all players could see...
- 10:06 PM Suggestion #209 (New): Delete idle market offers
- After 90 days?
- 11:51 PM Bug #208: Negative Values
- please :)
- 11:51 PM Bug #208 (New): Negative Values
- Set all negative unit values to zero. There are specifically users with negative security officer and assassin counts...
- 02:05 PM Bug #207 (New): Interface issues on facilities page
- - When level zero we see UPGRADE TO LEVEL NaN
- turns surplus should probably be omitted from all non-home planets
- 12:55 AM Feature #197 (Closed): send fleet transfer tritium
- 12:55 AM Feature #179 (Closed): New facility: Energy core
- 12:55 AM Feature #178 (Closed): New facility: Tritium power plant
- 01:49 PM Feature #206 (New): add miners to chests
- 01:17 AM Feature #205 (New): add net worth stat to investment history
- 02:49 PM Feature #204 (New): Solar system chat
- private chat log for every solar system
- 02:45 PM Feature #203 (New): Planet status line
- 20 characters to display in galaxy page / when other players look at the planet
- 02:44 PM Feature #202 (New): Player profile image / gif
- 02:43 PM Feature #201 (New): Player description
- 02:43 PM Feature #200 (New): Alliance status line
- 20 characters
can decide color
shows in alliances list,
- 02:41 PM Feature #199 (New): Alliance image / gif
- 02:41 PM Feature #198 (New): Alliance description
- 02:32 PM Bug #188: Facilities become more expensive as you upgrade
- I'm putting this in backlog for now as discussed with rlo because there are more important things.
- 01:27 PM Bug #188: Facilities become more expensive as you upgrade
- I re-opened because ALL of the facilities still get more expensive with less production as you upgrade.
- 01:26 PM Bug #188 (In Progress): Facilities become more expensive as you upgrade
- 09:39 AM Bug #188 (Closed): Facilities become more expensive as you upgrade
- 09:36 AM Bug #188: Facilities become more expensive as you upgrade
- reduced trees consumption growth to equal coal production growth
- 12:09 PM Feature #197 (Closed): send fleet transfer tritium
- 12:08 PM Feature #196 (New): Steal tritium when stealing resource from planet
- 12:08 PM Feature #177 (Closed): Mine tritium from gas giants
- 12:08 PM Feature #176 (Closed): New resource: Tritium
- 11:58 AM Bug #195 (New): different time to research (when selecting)
- when selecting a new research it show different time to research between planets
- 11:57 AM Support #10 (Closed): make sure no report info if all forces die.
- 10:16 AM Feature #194: AOE Scan resources facility
- scan(espionage resources) All nearby planets (range is decided by level of facility).
need to add scan visual and ...
- 10:14 AM Feature #194 (New): AOE Scan resources facility
- 09:58 AM Feature #193 (New): Sabotage factories
- 09:57 AM Feature #192 (New): Sabotage energy production
- 09:36 AM Feature #191: Sabotage gap generator
- sabotage gap generator for few turns, also cause planet small amount of stored energy
- 09:34 AM Feature #191 (New): Sabotage gap generator
- 09:32 AM Feature #190 (New): Sabotage defensive dome
- use spies to disable the defensive dome for few ticks
- 09:31 AM Feature #189 (New): Sabotage probes
- use spies to sabotage probes
- 12:55 PM Bug #188: Facilities become more expensive as you upgrade
- Also as you upgrade coal power plant, it cost more energy for less coal.
- 03:20 PM Bug #188 (In Progress): Facilities become more expensive as you upgrade
- I think that facilities should have the same consumption / production no matter what level they are. I checked every ...
- 01:46 PM Feature #187 (New): forward Galaxy chat from the game to discord.
- setup a discord webhook
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