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From 05/15/2018 to 06/13/2018

06/12/2018

08:59 PM Bug #105 (Closed): Planet labels don't show up
ai ai
06:16 PM Bug #105 (Closed): Planet labels don't show up
RenderService.setPlanetsData: Cannot read property '44' of undefined ai ai
08:58 PM Bug #107 (Closed): Progress bar in popups
ai ai
06:42 PM Bug #107 (Resolved): Progress bar in popups
ai ai
06:18 PM Bug #107 (Closed): Progress bar in popups
The does not show progress bar in popups ai ai
08:09 PM Bug #106 (Resolved): claiming reward from misson, does not claim turns
ai ai
06:17 PM Bug #106 (Closed): claiming reward from misson, does not claim turns
When you claim reward from missions, you don't get turns. The turns go to the planet instead of user. ai ai
06:37 PM Bug #101 (Resolved): starting a research kicks you out to login page.
resolved i hope, planet credits/energy got corrupted. added check for cancel research rlo rlo
06:29 PM Feature #95: display galaxy statics
history graph could be nice rlo rlo
08:55 AM Bug #104: Research become undefined when finished ?
MUST RE-CHECK all inputs of server to avoid more bugs in the future!!! rlo rlo
08:54 AM Bug #104: Research become undefined when finished ?
-SERVER ALLOW UPGRADE WITH NAN CREDITS-
- fixed issue where server allow upgrade with NAN credits
- fixed issue whe...
rlo rlo

06/10/2018

08:41 AM Bug #104 (New): Research become undefined when finished ?
Today planet pilpel somehow managed to get NaN credits (Don't know how to reproduce) (ALSO HAD NAN ENERGY!)
Once h...
rlo rlo

06/09/2018

05:06 PM Bug #103 (Closed): colony ships and units disappear when colonizing
Colony ships suppose to disappear when colonizing new planet.
There is a bug where cant send untrained units with co...
rlo rlo
03:39 PM Bug #103 (Closed): colony ships and units disappear when colonizing
I colonized a planet with 4 colony ships and 4m units. All the units and the 4 colony ships were in neither planet. ai ai
07:25 AM Feature #49: Balance for better new player experience
production and income is too much based on Units , so to be good you MUST stock tons of farmers which is little bit ... rlo rlo

06/08/2018

04:38 PM Feature #102 (New): Unit production should be effected by total units
the more units a planet has the more food it consume = less unit production ( unit production should be reduced by so... rlo rlo
04:32 PM Feature #90: Limit amount of stocks
There's also the problem that people will just take all the money out of investments and then abandon and create new ... ai ai
04:16 PM Bug #101 (Closed): starting a research kicks you out to login page.
Pilpel Harif
04:02 PM Feature #100 (New): New unit: Forester
the foresters will grow trees every hour rlo rlo
03:15 PM Feature #56 (Closed): blink effect for new missions
rlo rlo

06/06/2018

09:54 PM Bug #99: spending turns in barracks speeds up only first batch of units (when training more than one type simultaneously
This was done on purpose. It trains the units in 100% speed and if it finish training them in the first batch, it wil... ai ai
01:31 PM Bug #99 (New): spending turns in barracks speeds up only first batch of units (when training more than one type simultaneously
Pilpel Harif
09:31 PM Bug #61 (Closed): Player can not know that Unemployed damages happiness
Redmine Admin
09:19 PM Feature #18 (Closed): move properties from planet to user
Redmine Admin
09:19 PM Feature #57 (Closed): Display warning when about to damage productivity
Redmine Admin
09:19 PM Bug #58 (Closed): Mission 13 encourage damaging productivity
Redmine Admin
09:19 PM Bug #60 (Closed): Factory: Credit cost is in red
Redmine Admin
09:19 PM Feature #63 (Closed): Train Units: Add expected gain field to popup
Redmine Admin
09:19 PM Bug #64 (Closed): Market limitation is per planet
Redmine Admin
09:19 PM Bug #73 (Closed): typo in missions
Redmine Admin
09:19 PM Bug #77 (Closed): Assassin points not updated
Redmine Admin
09:19 PM Feature #8 (Closed): Colony ship
Redmine Admin
09:19 PM Feature #24 (Closed): Show all colonies on upper bar
Redmine Admin
09:19 PM Feature #27 (Closed): Switch between owned planets
Redmine Admin
09:19 PM Bug #30 (Closed): Factory queue wont change when switching planet
Redmine Admin
09:18 PM Feature #32 (Closed): move reward chest from planet to user
Redmine Admin
09:18 PM Feature #36 (Closed): move Turns from Planets to User
Redmine Admin
09:18 PM Feature #31 (Closed): Move Missions from planet to user
Redmine Admin
09:13 PM Bug #83 (Closed): NO LOGIN RESPONSE: Wrong user name / password
rlo rlo
09:13 PM Feature #85 (Closed): Draggable popups
rlo rlo
09:13 PM Bug #86 (Closed): CANT LOGIN: JsonWebTokenError: jwt malformed
rlo rlo
09:13 PM Bug #87 (Closed): Mission 37: Wont recognize deposited money
rlo rlo
09:13 PM Feature #88 (Closed): Change planet name
rlo rlo
09:13 PM Bug #89 (Closed): cant create new investments
rlo rlo
09:13 PM Feature #93 (Closed): Center popups by default
rlo rlo
09:13 PM Bug #97 (Closed): Popups get stuck and require refresh
rlo rlo
12:01 AM Bug #97 (Resolved): Popups get stuck and require refresh
rlo rlo
09:13 PM Bug #26 (Closed): Delete investments with no credits
rlo rlo
09:13 PM Bug #47 (Closed): NaN sickness?
rlo rlo
09:13 PM Bug #53 (Closed): Z-INDEX for tooltips in upper bar
rlo rlo
09:13 PM Feature #54 (Closed): Better tooltip for Colony status (happiness on upper bar)
rlo rlo
09:04 PM Feature #54 (Resolved): Better tooltip for Colony status (happiness on upper bar)
rlo rlo
09:13 PM Bug #62 (Closed): Better layout for investment page
rlo rlo
09:13 PM Bug #72 (Closed): Must not display private user info
rlo rlo
09:13 PM Bug #82 (Closed): NaN in report table
rlo rlo
10:39 AM Feature #56: blink effect for new missions
new idea: move the missions to popup which is opened by a "widget" that blinks when player has new mission / or show ... rlo rlo
10:35 AM Feature #98 (New): Investment exit points
Selling stocks should not be possible immediately but instead will have to wait for next "Exit point" of the investme... rlo rlo

06/05/2018

06:21 PM Bug #72: Must not display private user info
Only admin users or users in the same alliance can view one another investments.
Last seen is not shown in user's pr...
ai ai
06:21 PM Bug #72 (Resolved): Must not display private user info
ai ai
01:10 PM Bug #97 (New): Popups get stuck and require refresh
this is just a small bug.
should work with pan-zoom has more effect of user experience
rlo rlo
12:51 AM Bug #97 (Resolved): Popups get stuck and require refresh
ai ai

06/04/2018

11:52 PM Bug #97 (Closed): Popups get stuck and require refresh
+ALL+ popups get stuck and cant move until refreshing the page. rlo rlo
10:12 AM Feature #54 (In Progress): Better tooltip for Colony status (happiness on upper bar)
rlo rlo

06/03/2018

09:20 PM Feature #96 (New): Engine type for ship and skills to improve speed.

each ship should have "Engine type" and each/some "engine type" should have a skill that will increase it speed.
rlo rlo
09:02 PM Feature #95 (New): display galaxy statics
Display the following properties (for last tick / or last 48 hours):
-----------------------------------------------...
rlo rlo
08:29 PM Bug #89 (Resolved): cant create new investments
rlo rlo
02:51 PM Task #94 (Closed): Fix nginx to route websocket
Web socket should be routed ftom port 80 to avoid firewalls rlo rlo
12:38 PM Bug #53 (Resolved): Z-INDEX for tooltips in upper bar
rlo rlo

06/02/2018

10:51 PM Feature #93 (Resolved): Center popups by default
ai ai
03:53 PM Feature #93 (Closed): Center popups by default
ai ai
09:23 PM Bug #87 (Resolved): Mission 37: Wont recognize deposited money
rlo rlo
04:48 PM Feature #28: investment history (year, month, day)
# need better graphs also for planet history.
# need to add "Total credits" to investment history
rlo rlo
04:42 PM Bug #62 (Resolved): Better layout for investment page
rlo rlo
01:06 PM Bug #62 (In Progress): Better layout for investment page
rlo rlo
01:07 PM Feature #92 (New): Limit planet customization

Each planet should only be able to change name\colors 3 times or so, to avoid players using thins for confusing oth...
rlo rlo

06/01/2018

09:50 PM Feature #88 (Resolved): Change planet name
ai ai
01:44 AM Feature #88 (Closed): Change planet name
Planet customization allows you to change a planet name ai ai
08:26 PM Bug #86 (Resolved): CANT LOGIN: JsonWebTokenError: jwt malformed
rlo rlo
10:27 AM Feature #91: investment Security rank

All New security ranks for the space alpha central bank investments will be granted by A licensed third party (Th...
rlo rlo
10:26 AM Feature #91 (New): investment Security rank
each Investment will have security rank which will effect its interest rate.
In order for investment to get a securi...
rlo rlo
09:57 AM Feature #90 (New): Limit amount of stocks
* Each investment should have limited amount of stocks (after which no one can buy more)
* new stock will be generat...
rlo rlo
09:37 AM Bug #89 (Closed): cant create new investments
create investment was not fixed after update
should take turns from user not from planet
cause server to crash!
rlo rlo

05/31/2018

09:53 PM Bug #26 (Resolved): Delete investments with no credits
rlo rlo
09:31 PM Bug #87 (Closed): Mission 37: Wont recognize deposited money
after update bank was moved to user, cant finish quest, its still looking on the planet.bank rlo rlo
05:35 PM Feature #85 (Resolved): Draggable popups
ai ai
12:28 PM Feature #85 (Closed): Draggable popups
ai ai
05:12 PM Bug #86 (Closed): CANT LOGIN: JsonWebTokenError: jwt malformed
tested on fresh computer
CANT CONNECT.
Client is sending undefined as token.
Request URL: http://spacealpha....
rlo rlo
12:42 PM Bug #47 (Resolved): NaN sickness?
Redmine Admin
11:39 AM Bug #82 (Resolved): NaN in report table
Redmine Admin
11:32 AM Bug #84 (New): Report page summary table not counting ships
ships are not counted in the total unit killed / died in the report page Redmine Admin
11:22 AM Bug #83 (Resolved): NO LOGIN RESPONSE: Wrong user name / password
Redmine Admin
09:02 AM Bug #83 (Closed): NO LOGIN RESPONSE: Wrong user name / password
Redmine Admin

05/30/2018

07:43 PM Bug #82 (Closed): NaN in report table
in report page-> Last 48 hours summary table, displaying NaN in table values Redmine Admin
07:13 PM Discussion #79: navigating the galaxy
See related feature (ref #21) regarding colonizing planets in other systems, it is planned for next version 0.4.x to ... rlo rlo
04:55 AM Discussion #79 (New): navigating the galaxy
It really hard to navigate the galaxy - especially in the context of colonizing new planets. in order to find and cho... Pilpel Harif
07:00 PM Task #81 (Closed): RUN /openapi/fixmarketoffers
rlo rlo
09:20 AM Task #81 (Closed): RUN /openapi/fixmarketoffers
fix market offers, fill user_id and user_name fields in all records. must run once after fix
spacealpha.net/openap...
rlo rlo
10:17 AM Bug #58 (Resolved): Mission 13 encourage damaging productivity
rlo rlo
10:11 AM Feature #18 (Resolved): move properties from planet to user
rlo rlo
10:06 AM Bug #64 (Resolved): Market limitation is per planet
rlo rlo
09:44 AM Bug #64: Market limitation is per planet
also when canceling market offer resources should be returned to the offering planet rlo rlo
08:55 AM Feature #37 (Closed): Move alliance from planet to user
rlo rlo
08:55 AM Feature #52 (Closed): User Rank
rlo rlo
08:48 AM Feature #80 (New): Warning when raising work percentage over 100%
display warning popup "ARE YOU SURE YOU WANT TO CONTINUE" When ever setting workers work percentage to over 100% rlo rlo
08:47 AM Feature #57 (Resolved): Display warning when about to damage productivity
rlo rlo
07:57 AM Bug #60 (Resolved): Factory: Credit cost is in red
rlo rlo
02:09 AM Feature #78 (New): add links in tutorial
from new player frustration:
> it says I need to build workers, and for that I need to visit the 'Units' page but it...
rlo rlo
12:08 AM Feature #63 (Resolved): Train Units: Add expected gain field to popup
rlo rlo

05/29/2018

11:24 PM Feature #63: Train Units: Add expected gain field to popup
Also made navigation more clear rlo rlo
03:42 PM Feature #63 (In Progress): Train Units: Add expected gain field to popup
rlo rlo
01:23 PM Bug #73 (Resolved): typo in missions
rlo rlo
11:54 AM Bug #77 (Resolved): Assassin points not updated
rlo rlo
11:46 AM Bug #77 (Closed): Assassin points not updated
in highscores the assassin rank / point is not updated after attack.
planet.point_stats should be updated
rlo rlo
08:32 AM Feature #76 (Closed): Reports should last longer
2 month instead of 2 days rlo rlo

05/28/2018

10:59 PM Task #40 (Closed): Fix Alliances after update
rlo rlo
10:59 PM Task #20 (Closed): Fix Database after update
rlo rlo
10:58 PM Task #66 (Closed): fix skills after update
rlo rlo
10:58 PM Task #69 (Closed): fix Bank After Update
rlo rlo
05:21 PM Feature #52 (Resolved): User Rank
rlo rlo
03:28 PM Feature #52: User Rank
harel ilan wrote:
> Data collected on planets *point_stats* for leader board should be copied ( once per 30 minutes ...
rlo rlo
03:17 PM Feature #52 (In Progress): User Rank
move current highscore to /planet_highscore and create new highscore for user + user rank rlo rlo
03:16 PM Bug #19 (Closed): scenes disappearing
ai ai
02:59 PM Feature #38 (Closed): Move Research from planet to user
rlo rlo
12:16 AM Feature #38 (Resolved): Move Research from planet to user
rlo rlo
02:40 PM Feature #74 (New): Better Reports
Instead of having reports categories as sub menu in report page ( attack report / espionage reports / assassination )... rlo rlo
01:53 PM Feature #23 (Closed): Limit number of new colonies
rlo rlo
09:10 AM Feature #23 (Resolved): Limit number of new colonies
rlo rlo
12:18 AM Feature #23 (In Progress): Limit number of new colonies
rlo rlo
12:55 PM Bug #9 (Closed): Assassination attacks BROKEN
rlo rlo
10:16 AM Task #67 (Closed): Run TrainingSpec
rlo rlo
10:15 AM Task #68 (Closed): Run FleetSpec
rlo rlo
09:47 AM Bug #73 (Closed): typo in missions
"Attack a neigber planet make sure to spy their defenses first"
spelling mistake in word neigbor
rlo rlo
09:44 AM Bug #22 (Closed): Research time doesn't get updated when you start a new research
rlo rlo
09:43 AM Feature #41 (Closed): Better pan controls in galaxy
rlo rlo
09:16 AM Feature #43 (Closed): Use usernames instead of planet names in chat
rlo rlo
09:16 AM Bug #72 (Closed): Must not display private user info
total investments / last seen is private info and must not be displayed to public rlo rlo
09:14 AM Feature #39 (Closed): move bank account from planet to user
rlo rlo
02:44 AM Feature #39 (Resolved): move bank account from planet to user
ai ai
09:12 AM Bug #71 (Closed): must refresh page when ownedPlanet list changed
also happen when switching between accounts rlo rlo
01:05 AM Feature #35 (Closed): cancel research
rlo rlo
01:03 AM Bug #17 (Closed): planet doesn't get selected sometimes
rlo rlo
12:18 AM Bug #70 (Closed): cant send untrained units with colony ship
rlo rlo

05/27/2018

10:58 PM Feature #38: Move Research from planet to user
# -move current_research from planet to user-
# -display User.current_research instead of Planet.current_research-
...
rlo rlo
05:05 PM Feature #38 (In Progress): Move Research from planet to user
- -Create path to copy skill_Tree from homeplanet to user-
- -Copy Skill_tree from user to all planets when finishin...
rlo rlo
10:52 PM Bug #34 (Closed): Typos and misspelling
rlo rlo
10:21 PM Task #69 (Closed): fix Bank After Update
Run the following:
1. /openapi/fixAllPlanetNames (ref #20)
2. /openapi/fixAllianceToUser (ref #40)
3. /openapi/fix...
ai ai
08:24 PM Feature #39 (In Progress): move bank account from planet to user
ai ai
08:22 PM Task #68 (Closed): Run FleetSpec
rlo rlo
08:21 PM Task #67 (Closed): Run TrainingSpec
rlo rlo
08:11 PM Feature #42: User profile
Should not show when user was last seen (easy to find farms) only if online now, or maybe some missing information rlo rlo
05:30 PM Task #66 (Waiting update): fix skills after update
rlo rlo
05:28 PM Task #66 (Closed): fix skills after update
after updating the deployment,
# run the /openapi/fixAllPlanetNames path (ref #20)
# run the /openapi/fixAllianceT...
rlo rlo
04:42 PM limiting account creation to Facebook login only

we are thinking of limiting the Creation of new accounts to a facebook login only.
This is just a temporary soluti...
rlo rlo
04:16 PM Feature #65: Multi Hunter
ai suggested that forcing players to login with facebook is a good way to solve multi accounts rlo rlo
04:12 PM Feature #65 (New): Multi Hunter
In order to fight against farms / scripts /zombie accounts or just abusive players we must deal with problem of multi... rlo rlo
03:26 PM Bug #64 (Closed): Market limitation is per planet

'maximum sell/buy offers' Should be per user and not per planet
rlo rlo
02:46 PM Feature #25: News cast
good example of news cast is in https://www.haaretz.co.il/ "מבזקים" rlo rlo
02:44 PM Feature #63 (Closed): Train Units: Add expected gain field to popup
in train units modal, display what will be the benefit of the current train.
for example when about to train 10 in...
rlo rlo
02:34 PM Bug #62 (Closed): Better layout for investment page
its very hard to understand the investment page. redesign of simple layout is required.
# not so much information at...
rlo rlo
02:30 PM Bug #61 (Closed): Player can not know that Unemployed damages happiness
Players has no way to know the damage of unemployed, perhaps include this information inside the colony status toolti... rlo rlo
02:24 PM Bug #60: Factory: Credit cost is in red
Red color can be used to indicate insufficient funds rlo rlo
02:23 PM Bug #60 (Closed): Factory: Credit cost is in red
red color should not be used for displaying costs, should be like everywhere else with color based on amount rlo rlo
02:21 PM Feature #59 (Closed): Factory: "Production power" Explained

# Improve the tooltip inside the factory production (when mouse over _production power: x per tick_): Make tooltip ...
rlo rlo
02:04 PM Feature #46: Happiness tooltip
Moved to issue #54 rlo rlo
02:03 PM Feature #46 (Closed): Happiness tooltip
rlo rlo
01:51 PM Bug #58 (Closed): Mission 13 encourage damaging productivity
Mission 13 (upgrade all workers area to level 10) is confusing because it encourages player to damage their productiv... rlo rlo
01:39 PM Feature #57 (Closed): Display warning when about to damage productivity
Display "ARE YOU SURE YOU WANT TO TRAIN THESE....." when ever player is about to train workers that will hurt his pro... rlo rlo
01:37 PM Feature #56 (Closed): blink effect for new missions
New missions should have "Blinking" effect. (until the mission is clicked by player)
this will help new player und...
rlo rlo
01:33 PM Feature #55: More clickable upper bar
Also when clicking on a resource in upper bar, Must have some explanation: how is the number calculated? what should ... rlo rlo
01:29 PM Feature #55 (Closed): More clickable upper bar
More stuff should be clickable in the upper bar, The same way as *Turns* is clickable.
for example:
# clickable e...
rlo rlo
01:23 PM Feature #54: Better tooltip for Colony status (happiness on upper bar)
# give some medical info when clicking on colony status,
how many units are expected to be healed / get sick next tu...
rlo rlo
01:18 PM Feature #54 (Closed): Better tooltip for Colony status (happiness on upper bar)
Must include information about productivity sickness and happiness.
# what are they effecting?
# what are they effe...
rlo rlo
01:14 PM Bug #53 (Closed): Z-INDEX for tooltips in upper bar
sometimes the tooltip of the upperbar is being hidden behind the planetScene or the GalaxyScene rlo rlo
12:58 PM Feature #37 (Resolved): Move alliance from planet to user
rlo rlo
12:41 PM Feature #52 (Closed): User Rank
Data collected on planets *point_stats* for leader board should be copied ( once per 30 minutes inside updateAllPlane... rlo rlo
06:52 AM Feature #50 (In Progress): alliance profile
1. Needs better layout
2. request to join button
3. leaderboard rank
4. investment info
ai ai
06:49 AM Feature #50 (Closed): alliance profile
alliance name
request to join button
alliance rank
members
investment info
ai ai

05/26/2018

02:54 PM Feature #27: Switch between owned planets
- fixed galaxy page when switching
- fixed planetScene at nation page after switching
ai ai
12:46 PM Feature #37: Move alliance from planet to user
Need to calculate 'User Army' strength to display in alliance page and for the calculation of total alliance strength... rlo rlo
08:03 AM Bug #47: NaN sickness?
it seems you must visit 'Nation page' to get this value rlo rlo
07:40 AM Bug #47 (Closed): NaN sickness?
sometimes value of sickness is displayed as NaN.
(can be worked around by refreshing/changing page)
rlo rlo
07:53 AM Feature #49: Balance for better new player experience
+sub tasks should be create for:+
# balance sickness to not get so high for new players
# balance factory to be u...
rlo rlo
07:50 AM Feature #49 (New): Balance for better new player experience
Balancing of parameters and mechanics to improve the new player experience.
(see sub-tasks)
rlo rlo
07:44 AM Bug #48 (New): sickness over 100%
sometimes planet sickness can be higher of 100%.
is this a real problem? should we even fix it?
rlo rlo
07:34 AM Feature #46 (Closed): Happiness tooltip
happiness, sickness, and productivity must be further explained.
from 'new player frustration' forums (http://spac...
rlo rlo
12:28 AM Feature #45 (Closed): Accout Settings
Link/unlink Facebook account
ai ai
12:19 AM Feature #42: User profile
1. Needs better layout.
2. show user's alliance
3. show user's investments
4. show user's leaderboard ranks
5. sh...
ai ai

05/25/2018

08:56 PM Task #44 (Waiting update): Switch to HTTPS
ai ai
08:56 PM Task #44 (Closed): Switch to HTTPS
redirect http://spacealpha.net to https://spacealpha.net ai ai
08:11 PM Feature #43 (Resolved): Use usernames instead of planet names in chat
ai ai
06:55 PM Feature #43 (Closed): Use usernames instead of planet names in chat
Use usernames instead of planet names in chat and link the usernames to their profile. ai ai
06:56 PM Feature #42 (In Progress): User profile
ai ai
12:37 PM Feature #42: User profile
access user profile from report.
show the intel gathered from report in user profile.
ai ai
01:35 AM Feature #42 (Closed): User profile
Access a user profile from chat, leaderboard, etc.
Profile shows
1. user's alliance
2. leaderboard rank
3. planet...
ai ai

05/24/2018

11:24 PM Feature #41 (Resolved): Better pan controls in galaxy
ai ai
11:19 PM Feature #41 (Closed): Better pan controls in galaxy
More responsive panning by dragging the mouse ai ai
06:39 AM Task #40 (Closed): Fix Alliances after update
use this route to copy the alliance ref from all planets to users.
*run this once after deploying version 0.2.**
...
rlo rlo
06:23 AM Feature #37 (In Progress): Move alliance from planet to user
Alliance will be saved on both user and planets to save time when retrieving alot of planets.
solution:
* /openap...
rlo rlo

05/23/2018

02:39 PM Feature #38: Move Research from planet to user
skill tree should be assigned to user (same on all owned planets) rlo rlo
02:38 PM Feature #38 (Closed): Move Research from planet to user
rlo rlo
02:39 PM Feature #39 (Closed): move bank account from planet to user
the bank account should be shared between all owned planets rlo rlo
02:37 PM Feature #37 (Closed): Move alliance from planet to user
Alliance should be per user and not per planet rlo rlo
02:32 PM Feature #25: News cast
news should also include:
* investments getting deleted
rlo rlo
02:30 PM Bug #34 (Resolved): Typos and misspelling
rlo rlo
02:28 PM Feature #36 (Resolved): move Turns from Planets to User
rlo rlo
08:49 AM Feature #36 (In Progress): move Turns from Planets to User
Redmine Admin
08:48 AM Feature #36 (Closed): move Turns from Planets to User

also disable 'turn production' and 'turn storage' facilities on planets other then home planet.
Redmine Admin
08:23 AM Feature #32 (Resolved): move reward chest from planet to user
Redmine Admin
05:26 AM Feature #32 (In Progress): move reward chest from planet to user
Redmine Admin

05/22/2018

06:54 PM Feature #35 (Resolved): cancel research
ai ai
06:27 PM Feature #35 (Closed): cancel research
ai ai
06:54 PM Bug #22 (Resolved): Research time doesn't get updated when you start a new research
ai ai
06:10 PM Bug #34 (Closed): Typos and misspelling
Hello developers
+I would like to inform you about some typos that I observed in the "Research" window:+
* "Med...
Getta R
06:01 PM Support #33 (New): high battery consumption
Hello dear creators
I frequently run the game on my cellphone (iPhone 7), and the game is really battery consuming, ...
Getta R
02:56 PM Feature #32 (New): move reward chest from planet to user
Redmine Admin
09:32 AM Feature #32 (In Progress): move reward chest from planet to user
Redmine Admin
09:07 AM Feature #32 (Closed): move reward chest from planet to user
Redmine Admin
09:05 AM Bug #30 (Resolved): Factory queue wont change when switching planet
Redmine Admin
08:35 AM Bug #30 (Closed): Factory queue wont change when switching planet
showing wrong factory queue Redmine Admin
08:55 AM Feature #31 (Resolved): Move Missions from planet to user
Redmine Admin
08:41 AM Feature #31 (In Progress): Move Missions from planet to user
Redmine Admin
08:41 AM Feature #31 (Closed): Move Missions from planet to user
Redmine Admin
08:28 AM Feature #7 (Resolved): Colonize new planets
Redmine Admin
08:25 AM Feature #27 (Resolved): Switch between owned planets
can switch between planets.
- need to fix galaxy page after switching
- need to fix planetScene at nation page a...
Redmine Admin
08:09 AM Feature #18: move properties from planet to user
Also need to move from planet to player:
-1. Missions.-
-2. Reward chest-
-3. Turns-
4. -alliance-
Redmine Admin

05/21/2018

05:48 PM Bug #29 (New): Fix chat websockets
Fix chat websockets errors. Chat sometimes doesn't show the message that you send until you update the page. ai ai
05:42 PM Feature #28 (New): investment history (year, month, day)
Have the option to see the investment history for past year, month, or day.
Year will have 1 month intervals.
month...
ai ai

05/19/2018

05:54 PM Feature #27 (In Progress): Switch between owned planets
rlo rlo
05:03 PM Feature #27 (Closed): Switch between owned planets
should be able to switch between owned planets:
backend:
* res.locals.planet_id should be the selected planet
* ...
rlo rlo
04:56 PM Feature #24 (Resolved): Show all colonies on upper bar
rlo rlo
06:54 AM Feature #24 (Closed): Show all colonies on upper bar
new colonies are saved under user.colonies[] and should be displayed in upper menu
rlo rlo
08:28 AM Bug #26 (Closed): Delete investments with no credits
only delete abounded investments or make sure alliance records are released from investment rlo rlo
08:06 AM Feature #25 (New): News cast
Automated news messages that will be broadcast to all players and will include:
# new player joining / new planets...
Redmine Admin

05/18/2018

04:20 PM Support #15 (Closed): fail to link SVN commits to issues
Redmine Admin
01:13 PM Feature #23 (Closed): Limit number of new colonies

colonization of new planets should be limited by 'Colonization' skill.
rlo rlo
01:30 AM Bug #22 (Closed): Research time doesn't get updated when you start a new research
Research time doesn't get updated when you start a new research. You have to refresh the page to see the time. ai ai

05/17/2018

07:27 AM Bug #19 (Resolved): scenes disappearing
ai ai
06:10 AM Bug #19 (Closed): scenes disappearing
scenes start disappearing when you select and unselect a planet a lot of times. ai ai
07:22 AM Feature #21 (Closed): Display uninhabited planets and gas giants on other systems
no need for rendering planets on other systems, just display in list
Redmine Admin
07:18 AM Task #20 (Waiting update): Fix Database after update
Redmine Admin
07:12 AM Task #20 (Closed): Fix Database after update
Follow notes of revision 301
-----------------------------
> Added option to attack planets on other system, NEED...
Redmine Admin
06:06 AM Bug #17 (Resolved): planet doesn't get selected sometimes
ai ai
05:43 AM Bug #17 (Closed): planet doesn't get selected sometimes
1. Click on a planet from the map to select it
2. Unselect this planet by clicking on it in the list
3. Click on th...
ai ai
05:55 AM Feature #18 (Closed): move properties from planet to user
As part of new planets colonization,
+these features need to be moved from *planet* to *user*+
1) skill tree
...
Redmine Admin
05:12 AM Support #15 (Resolved): fail to link SVN commits to issues

missing '#' before issue number see issue #7 for working example
Redmine Admin
04:35 AM Support #15 (Closed): fail to link SVN commits to issues
using: ref #issue does not work Redmine Admin
04:43 AM wiki attendance required
*sharing is caring!*
if you find any useful information about the game or in general please share with us on wiki / ...
Redmine Admin

05/16/2018

02:09 PM Support #12: REDMINE MANAGMENT SYSTEM IS NOT UNDER VERSION CONTROL
Redmine should have backup OR version control Redmine Admin
01:50 PM Support #12 (Closed): REDMINE MANAGMENT SYSTEM IS NOT UNDER VERSION CONTROL
redmine was deployed on AWS server but is not under version-control.
@dist/redmine/mysql@ (on AWS server) should b...
Redmine Admin
02:06 PM Feature #14 (Closed): Spend turns in factory
should be able to spend turns in factory Redmine Admin
02:05 PM Feature #13 (New): Fleet VS Fleet
Allow players to attack moving fleets.
-basic battle mechanism to be improved in future.
Redmine Admin
01:58 PM Welcome to spacealpha development redmine!
All bugs and suggestions should be reported here Redmine Admin
01:50 PM Feature #7 (Closed): Colonize new planets
sub tasks:
Redmine Admin
01:50 PM Feature #8 (Closed): Colony ship
Add new ship: colony ship Redmine Admin
01:50 PM Bug #9 (Closed): Assassination attacks BROKEN
Redmine Admin
01:50 PM Support #10 (Closed): make sure no report info if all forces die.

Can anyone confirm a bug in cases where all spies die ?
Redmine Admin
01:50 PM Feature #11 (Closed): FACEBOOK LOGIN
Login using facebook without username/pass Redmine Admin
 

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